Arcona

2018-04-15 - 2018-07-14
Industry: Entertainment

Arcona

The Arcona Ecosystem creates a Digital Land - a layer of Augmented Reality uniting the physical and virtual worlds into a single information environment perfectly linked to our real world. It is designed for everyday user interactive experience with augmented, virtual and mixed reality multimedia content in real world locations.

AR ECOSYSTEM MAIN FEATURES

YOUR DIGITAL LANDS

Digital land is the main asset of the Arcona ecosystem, built on the principles of blockchain. The rules of land use are described in the Ethereum smart contract. You can buy your own lot in exchange for an ERC20 standard token - arcona.
Why should you buy digital land? Owning a lot of Digital Land is an interesting experience for a creative person and a profitable business for business people. You can change the world on the lawn in front of your house or create serious commercial project thousands of kilometers away from you, on another continent.
Your land - your rules. Each lot of the digital land is associated with a specific location in the physical world. This is a place where you will be attracting many people to share with them the results of your work.
Organize events, shows and presentations, create games, open virtual stores. Digital land is your property, organize it to your taste.
You absolutely need Digital Land if you want to create augmented reality online projects anywhere on the planet.

Timetable

Milestones

  • 2014

    Launched first outdoor AR park - Ludza Castle. It increased by 30% the flow of tourists in the region, attracting more than 60,000 tourists/year. Microsoft Seed Fund grant, Accelerations: Intel, Google, Faber Novel. Top 50 russian startups with highest rating AAA

  • 2015

    Launched Aurora and Altun AR parks at Russia, Bastille fortress AR park at France. TOP 10 world startups on “Futur en Seine”, Paris, France.

  • 2016

    Launched AR parks the Forum PompeII at Italy and Ice Road at Russia , we began to develop our own Computer Vision system.

  • 2017

    We already have launched 8 AR outdoor parks in 6 countries: Russia, France, Latvia, Italy, Estonia and Bulgaria. Started to develop our own augmented reality platform to remotely positioning and management digital assets .

  • 2017

    November we are holding an ITO with Arcona augmented reality ecosystem powered by team of the Piligrim XXI

  • 2018

    After the completion of the ITO, a marketplace will be launched, one of the tasks of which will be to put the Arcon token into circulation as a system payment means. Involving independent experts in the development and creation of content.

  • 2018

    Launching the AR Viewer Prototype, motivating users to use the software to earn tokens. Launching Partner’s projects.

  • 2018

    Launch of the AR GRID technological prototype, testing of remote positioning tools.

  • 2018

    Running the beta version of AR Viewer with basic functionality. Placement of basic information content in test locations.

  • 2019

    The AR GRID positioning system will be implemented in the 10 largest metropolitan areas of the planet. Digital lands will be put on sale with a total area of 1500 km.

  • 2020

    Georeferenced AR territories will be expanded to 40,000 km, the World Wide Augmented Reality Grid will be created.

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