Advantages for the player: An ability to earn real money, using gaming skills; mobile game support; wide range of games; user-friendly interface; achievements and daily tasks, an additional income; regular and custom tournaments; ability to develop your account; great community; knowledge that every transaction is safe due to the decentralized system; data privacy for all users; free plays after viewing an advertising video. FLUX will be available for Windows, MacOS, Linux, Windows Phone, iOS, Android platforms. Top online games are supported for PC and Mobile, as well as uploaded into FLUX Market games. FLUX already connected PC game CS:GO and Bang game for mobile devices.
Advantages for developers: Easy registration process for opening accounts; quick verification of games; revenue from each game session; 0% commission for each game transaction for competitive games; 2% commission for each game transaction for non-competitive games; continuous support from the FLUX team; rapid audience growth due to tournaments organized by the FLUX team.
Advantages for traders: possibility to buy skins using tokens; possibility to trade skins using tokens; possibility to create skin in Steam workshop and by using a FLUX audience vote for accepting a certain skin. In case of acceptance, 20% of sales spit between voters, 60% go to skin author, 20% go to FLUX.
Advantages for streamers: 3.000 viewers on stream playing FLUX = 10FC bounty reward for a streamer; donations in FLUX COINS are available; Twitch nickname contains FLUX name lowers player’s rake fee for 1% and unlocks participation in weekly “FLUX angels” tournament with guaranteed prize pool.
Alexandr Sushko - CEO, co-founder
Dmitry Lut - CTO
Andrian Chestnykh - Blockchain architect
Dmitry Sigov - Business developer, co-founder
Jan Keil - CMO
Eugene Shabalkin - Product manager
Elena Sikan - CFO
Bogdan Tanygin - PH. D., Business analyst
Dmitry Dimenko - Brand manager
Mary Prohorova - PR and community
Grigoriy Grudiy - Project manager
Summer 2016: Concept creation and team gathering
November 2016: Demo development finished
May 2017: Production version architecture designed
July 2017: MVP development finished
August 2017: Mobile client development has started
September 2017: MVP testing period finished
November 20, 2017: MVP release bounty campaign
December 1, 2017: Pre-sales
December 10, 2017: Pre-ICO
April 2018: PC version release public token sale
May 2018: FLUX token listed on exchange
Q3 2018: Mobile client, trade and developer market release
Q2 2019: Streaming and crowdfunding platform release
2020: Expanding and scaling of FLUX ecosystem